ShaderTransition.dissolve constructor

const ShaderTransition.dissolve({
  1. double grain,
  2. Duration duration,
  3. TransitionCover? cover,
  4. bool invert,
})

A noise-grain dissolve. Same parameters and defaults as DissolveTransition.new.

Implementation

const factory ShaderTransition.dissolve({
  double grain,
  Duration duration,
  TransitionCover? cover,
  bool invert,
}) = DissolveTransition;