ShaderTransition.circle constructor
- Alignment origin,
- double feather,
- Duration duration,
- TransitionCover? cover,
- bool invert,
A circular iris reveal. Same parameters and defaults as CircleTransition.new.
Implementation
const factory ShaderTransition.circle({
Alignment origin,
double feather,
Duration duration,
TransitionCover? cover,
bool invert,
}) = CircleTransition;