ShaderTransition.bars constructor

const ShaderTransition.bars({
  1. int count,
  2. double softness,
  3. SweepDirection direction,
  4. Duration duration,
  5. TransitionCover? cover,
  6. bool invert,
})

A venetian-blind reveal. Same parameters and defaults as BarsTransition.new.

Implementation

const factory ShaderTransition.bars({
  int count,
  double softness,
  SweepDirection direction,
  Duration duration,
  TransitionCover? cover,
  bool invert,
}) = BarsTransition;